Interface IDrawingBackend
- Namespace
- SixLabors.ImageSharp.Drawing.Processing.Backends
- Assembly
- SixLabors.ImageSharp.Drawing.dll
Defines the contract for creating and rendering retained drawing scenes for canvas targets.
public interface IDrawingBackend
Methods
CreateScene(Configuration, Rectangle, DrawingCommandBatch, IReadOnlyList<IDisposable>?)
Creates a retained backend scene from a prepared command batch.
DrawingBackendScene CreateScene(Configuration configuration, Rectangle targetBounds, DrawingCommandBatch commandBatch, IReadOnlyList<IDisposable>? ownedResources = null)
Parameters
configurationConfigurationThe active processing configuration.
targetBoundsRectangleThe target bounds used for target-dependent scene data.
commandBatchDrawingCommandBatchThe scene commands in submission order.
ownedResourcesIReadOnlyList<IDisposable>The resources that must stay alive for the returned scene.
Returns
- DrawingBackendScene
A retained backend scene.
ReadRegion<TPixel>(Configuration, ICanvasFrame<TPixel>, Rectangle, Buffer2DRegion<TPixel>)
Reads source pixels from the target into the destination region.
void ReadRegion<TPixel>(Configuration configuration, ICanvasFrame<TPixel> target, Rectangle sourceRectangle, Buffer2DRegion<TPixel> destination) where TPixel : unmanaged, IPixel<TPixel>
Parameters
configurationConfigurationThe active processing configuration.
targetICanvasFrame<TPixel>The target frame.
sourceRectangleRectangleThe source rectangle in target-local coordinates.
destinationBuffer2DRegion<TPixel>The destination region that receives the copied pixels.
Type Parameters
TPixelThe pixel format.
RenderScene<TPixel>(Configuration, ICanvasFrame<TPixel>, DrawingBackendScene)
Renders a retained backend scene into the target.
void RenderScene<TPixel>(Configuration configuration, ICanvasFrame<TPixel> target, DrawingBackendScene scene) where TPixel : unmanaged, IPixel<TPixel>
Parameters
configurationConfigurationThe active processing configuration.
targetICanvasFrame<TPixel>The target frame.
sceneDrawingBackendSceneThe retained backend scene to render.
Type Parameters
TPixelThe pixel format.